ColdFlame - A C# Game Engine
It’s been a few months since I last posted, but that doesn’t mean I haven’t been working on anything! In my last post I mentioned that I was working on a game engine. As of now, it’s at a stage where the basic framework is mostly feature-complete! Tada! ColdFlame is an entity-component driven game engine meant to make adding new features and extending your game a breeze. A single scene is populated by entities, which are just an ID associated with a list of components....